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AI Insights · Timothy · April 2024

Top 5 iOS Sandbox Games in Russia Q1 2024

Explore the performance of the top 5 iOS sandbox games in Russia during Q1 2024, highlighting trends in downloads, revenue, and active users.

Top 5 iOS Sandbox Games in Russia Q1 2024

In the first quarter of 2024, the top 5 sandbox games on the iOS platform in Russia demonstrated varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each app fared:

Roblox from Roblox Corporation showed a steady weekly revenue, starting at around $269K in early January and fluctuating around $200K to $243K throughout the quarter. Weekly downloads began at approximately 74K but saw a decline, stabilizing around 40K to 45K towards the end of March. The game maintained a robust base of weekly active users, starting at 1.1M and ending the quarter with around 1.08M.

RealmCraft - Block Craft World by Tellurion Mobile experienced minimal revenue, with only a few spikes. However, its weekly downloads were more dynamic, starting at 19K and mostly ranging between 8K to 14K. The game’s active users showed an increasing trend, starting at around 95K and peaking at approximately 94K by the end of March.

Block Craft 3D: Building Games from Wildlife Studios maintained a modest revenue stream, with figures ranging from $107 to $197 per week. Downloads fluctuated, beginning at around 19K, dipping to 8K in mid-March, and then rising to about 10K towards the end of the quarter. Active users witnessed a peak of 102K in early March but generally hovered around 75K to 96K.

MultiCraft — Build and Mine! by MultiCraft Studio saw relatively stable weekly revenue, starting at $50 and varying between $14 to $64. Weekly downloads started strong at 23K but settled around 8K to 10K towards the end of Q1. Active users showed a declining trend, starting at 85K and reducing to approximately 54K by the end of March.

Melon: Sandbox from Payge Ltd had steady weekly revenue figures, ranging from $55 to $78. Downloads started at around 7.8K, fluctuating throughout the quarter but generally maintaining around 6K to 8K. Active users remained relatively stable, starting at 191K and ending the quarter at about 189K.

These insights are sourced from Sensor Tower, where more detailed information and analytics are available.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024